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Welcome to my portfolio. My name is Gabriel Daniel Danescu and I'm a 4th year Game Design student at Hanze University of Applied Sciences. As a Game Design student I've been prepared to activate in the complete development cycle, starting from ideation and concepting until evaluation and refinement. My main strength is 3D art and I really enjoy the medieval and fantasy genre. The main softwares I'm using are Blender, Substance Painter and eventually Photoshop. As a student, I'm eager to learn and polish my skills in different fields and I like to face challenges. Down bellow you will see the projects i've been working on during my 4 years of studies, some being part of my university games assignments and some being simply my creativity with no boundaries.

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